how to start animation as a beginner


 Starting out in animation can be super rewarding! Here’s a basic guide to get you going:


1. Choose Simple Animation Software

   - For beginners, try beginner-friendly software like Flipaclip  (for mobile), Krita (free on desktop), or Adobe Animate if you want a full-featured option and don’t mind a subscription.

   - If you're aiming for 3D animation, Blender is an excellent free choice.


2. Learn Basic Animation Principles

   - Study the 12 Principles of Animation by Disney. They’re the foundation of good animation and cover essentials like squash and stretch, timing and spacing, anticipation, and more.

   - Practicing these principles with simple shapes (like bouncing balls or walking stick figures) will make the learning curve easier.


3. Start Small

   - Begin with short animations, like a bouncing ball or a waving hand. These exercises teach you about timing, movement, and flow.

   - Avoid complex scenes or characters at first. Focus on getting comfortable with the software and understanding timing.


 4. Practice Frame-by-Frame Animation

   - Try frame-by-frame animation, which can give you a good understanding of movement. Draw each frame individually to see how the motion builds up.


5. Get Comfortable with Onion Skinning

   - Use onion skinning (a feature in most animation software) to see the previous frame while drawing the next one. It helps you create smoother animations by keeping track of movement.


6. Watch Tutorials and Experiment

   - YouTube has tons of animation tutorials tailored for beginners. Channels like  Alan Becker or Draw with Jazza offer beginner-friendly content.


7. Start Experimenting with Your Ideas

   - Once you’re comfortable, start animating simple ideas, like short loops or funny meme scenes. This will keep your interest alive while you’re learning the basics.


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